Backed by GRID's official data
Every widget runs on rights-cleared, publisher-sanctioned data - accuracy and integrity built in from the source.
Brandable, responsive widgets that embed in minutes: live match state, stats, and momentum, all running on GRID's official esports data feed.
Every widget runs on rights-cleared, publisher-sanctioned data - accuracy and integrity built in from the source.
Match your brand. Pick colours, layout, language, and the data modules that matter. Theme tokens or full custom builds.
Widgets adapt across the full match lifecycle - countdowns and form pre-match, live state in-game, results and recaps after.
Widgets run on GRID's official feed, sourced directly from the game server. A default delay of around 8 seconds helps protect the data from scraping, with faster or broadcast-synced timing configurable per surface where the rights agreement allows.
From a full Game Overview dashboard to single-purpose components. All built on the same official data feed. All themeable, all responsive.
Licensed name, image, and likeness (NIL) assets are available as a data source alongside the widget library, rather than as a widget in their own right.
A modular dashboard combining scoreboard, team rosters, map schematic, embedded stream, and full team & player stats.
Compact, always-on match state - score, clock, team logos, sides, and key in-game events.
Player rosters with health bars, hero icons, items, and individual stats. Adapts to title-specific visuals.
Real-time event stream with timestamps and team-coloured highlights for round, map, and series wins.
Chronological in-game event sequence - towers, objectives, kills - to track momentum shifts at a glance.
Visualises economic advantage over time. Tracks momentum swings and long-term resource control.
Last five series in chronological order - scores, logos, and tournament data for pre-match context.
Modular comparative stats across teams, players, and heroes - win rates, first blood, KD, ADR, and more.
Real-time milestones and momentum signals - standout plays, streaks, and contextual moments surfaced live.
Direct player-vs-player comparison across win rate, KD, headshot %, ADR, and rounds contributed.
Top picks, ban rates, map win rates, and character stats by tournament, across MOBAs, VALORANT, Counter-Strike 2, and Tom Clancy’s Rainbow Six Siege.
Enhance bet pages with live stats, scoreboards, and stream-in-bet-slip experiences - fully brandable.
Embed live win-probability, momentum, and stats next to markets to give traders the picture they need.
Plug stat cards, player H2H, and timelines into fantasy products, pick'em, and gamified viewing.
Power editorial coverage, second-screen apps, and broadcast graphics with official, publishable widgets.
Add live overlays and stat surfaces to platforms and creator channels - sync with broadcast or run faster.
Build long-form stat pages and historical destinations on the same components powering live coverage.
GRID Widgets are powered by the same official feed as the rest of the GRID platform. Stack them with the products that make them deeper, faster, and broader.
The foundation feed. Sub-200ms official live data, direct from the game server.
Low-latency official video. Plug it into the Game Overview widget for stream-in-widget surfaces.
Pre-match and live odds for esports markets, built on the official feed.
Drop GRID Widgets into any site or app with a small embed snippet. Theme tokens for colours, typography, and spacing; configuration for which components, lifecycle phases, and titles to show.
Responsive on desktop and mobile out of the box. No engineering project required.
<script src="https://widgets.grid.gg/v3/loader.js"></script>
<grid-widget
type="game-overview"
match-id="2026-iem-cologne-finals-g3"
title="cs2"
theme="brand-dark"
latency="broadcast-sync"
locale="en"
></grid-widget>By leveraging GRID's real-time data and customisable widgets with comprehensive statistics, we're setting a new standard in the betting landscape, ensuring that BETER continues to lead the way in innovative esports betting solutions.
By combining trusted GRID data with community-driven interaction, CHZZK is delivering a more intuitive, immersive, and differentiated experience for esports audiences in Korea.
Every widget runs on GRID Live Esports Data - rights-cleared, publisher-sanctioned feeds captured directly from the game server. No scraping, no broadcast-derived data, no compliance grey zone.
The library includes 11 widgets: Game Overview, Series Scoreboard, Team Scoreboard, Live Log, Timeline, Team Net Worth, Team Form, Stats Feed, Insights, Player H2H, and Character & Map Stats, across pre-match, live, and post-match phases. Licensed name, image, and likeness (NIL) assets are available as a separate data source rather than a widget.
Yes. Theme tokens cover colours, typography, spacing, and layout. Pick which components to show, set the locale, and switch latency modes per widget. For deeper customisation, our partnerships team builds bespoke widgets and UI.
Drop in a script tag and a <grid-widget> element with the type, match ID, and theme. SDKs for React and vanilla JS are available. Responsive on desktop and mobile by default.
Widgets run on GRID's official feed, the fastest source available. A default delay of around 8 seconds helps protect the data from scraping, and where the rights agreement permits, faster or broadcast-synced timing can be configured per surface.
Six flagship titles: League of Legends, VALORANT, Counter-Strike 2, Dota 2, Tom Clancy’s Rainbow Six Siege, and Mobile Legends: Bang Bang. Widgets adapt automatically to the title and only show relevant components, and because the data model is title-agnostic, further titles run through the same integration.
Yes. The Game Overview widget can embed GRID Stream - official low-latency video - with synchronised stats, scoreboards, and overlays. One product, one surface.
Talk to the GRID team about embedding pre-built, brandable widgets - powered by the largest portfolio of official esports data.